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TOUCH:
Touch is a tactile sense and is seldom used alone as a means of
description, but it serves chiefly as an added detail to make
the entire picture more vivid.
The sensations of touch include heat and cold, wetness and
dryness, roughness and smoothness, sharpness and dullness,
hardness and softness, and stickiness. Under each of these
headings we can find an infinite number of descriptive terms.
The most used descriptions of touch are those of heat and cold.
EXAMPLES:
THE OCTOPUS: (Frank Norris)
HOT:
It was high noon, and the rays of the sun, ... hung poised
directly overhead in an intolerable white glory ... The adobe
walls and sparse brick sidewalks radiated the heat in an oily,
quivering shimmer..
For the other extreme, we have an excerpt from Robert Louis
Stevenson's A LODGING FOR THE NIGHT:
COLD:
The snow fell over Paris with rigorous, relentless
persistence.... The air was raw and ... the flakes were large,
damp, and adhesive....
A BLOSSOM FELL:
HOT:
He wiped his steaming face and the thrill of the hunt left him.
Casting his gaze upward into the blinding glare of the fierce
sun, he quickly looked away and squeezed his eyes tightly shut
against the brilliance that continued to dance in the darkness
behind his lids.
SONG OF
INNOCENCE:
COLD
Snow began
to fall again, whispering down into the leaves, blanketing the
shrubs and ground in pristine whiteness.
EXERCISE:
Write a
scene in 300 words or less using all five senses.
REMEMBER THE
FIVE SENSES IN YOUR DESCRIPTIONS:
Use strong
verbs, specific picture words, descriptive adjectives. Use the
precise word which will give the exact word picture you wish to
create. Use as few words as possible to say what you want to
say--and write the best novel you're capable of writing. Always
remember, the words you do use reflect on you as a writer.
Success in description, as in anything else, requires much work
and constant careful practice.
Words to remember:
Intaglio —
incised carving, a sunken design.
Faux pas —
offense against social convention, a false step.
((HINT:
Reasons why publishers reject manuscripts. Incorrect format,
justified margins, no headers, no page numbers, unacceptable
printing, weird fonts, fancy paper, cardboard characters,
stilted dialogue, incorrect factual information in historical
novels, are just a few of those reasons. Give your manuscript
every effort. Learn what is expected.
FORMAT:
Most
publishers agree, a manuscript must have headers consisting of:
NAME OF
NOVEL CH. # NAME OF AUTHOR
PAGE NUMBER
THIS IS MY
STORY / 1 / IMA
WRITER
1
The header
should be at the top of each page, as should the page number.
Use Courier
or Times New Roman font. Double space and have margins at least
one inch top, bottom and both sides. Twenty five sentences for
each page, except the first page of each chapter which should
have only twelve or fourteen sentences. Drop down far enough to
accommodate only that number of sentences at the beginning of
each new chapter. DO NOT JUSTIFY TEXT.. . Remember the
manuscript is the first thing an agent or publisher sees. If the
format is off, or the margins are unacceptable or the font is
wrong, or the print job below par, chances are, your treasured
submission won't get a reading at all.
Each of us
MUST learn the basics of writing for publication.
Poor
spelling and/or typos signify a lazy or careless writer. Never
submit a sloppy manuscript, thinking the agent or publisher will
'fix' it for you. IT WON'T HAPPEN. Excellent spelling, a
command of good grammar, sentence structure, and a clean
manuscript are essentials.
The above
will probably get you a reading of the first few pages of your
work. Once a reading is under way, the death blow can come from
stilted dialogue, cardboard (flat) characters, the mixing of
tenses, too many superlatives, excessive adverbs, weak verbs,
passive sentences, and incorrect basic English.
STILTED DIAGLOGUE:
"I am going,
and you can *not* stop me. I have *not* considered your *wishes*,
as I do *not* *wish* to." The lack of contractions and the
repetitive words in the sentence above (one from an actual
submission) result in much more than just stilted dialogue.
TRY THIS:
"I'm going,
and you can't stop me. I've not considered your wishes because
I don't care what you want." The use of contractions will help
to make dialogue seem more natural, as will a varied use of
words.
However,
stilted dialogue is not just the result of lack of contractions,
and/or lack of varied word usage, but it is also the result of
language which sounds affected and not the type thing a person
would
normally say.
"Mary, I love your awesome lavender eyes and your bee-stung
lips."
"Oh, John, and I love your curly, unruly dark hair that keeps
falling into your eyes."
"Mary, may I kiss you?"
"John, yes you may."
(Okay,
a bit exaggerated, but the point, I hope, is made.)
CARDBOARD FLAT CHARACTERS:
Characters who never show what they feel, hear, or see--who
never seem to have any emotion except that which the author
tells the reader: "She saw..."
"He
felt ..."
"She
heard..."
are one-dimensional characters. We must have some introspection
in order for our characters to come alive. The reader must know
what the characters think. The reader must also know how what
they see, feel, and hear affect them emotionally.
INTERESTING FACT: Until 1834, it was forbidden for any soldier
or military unit of the U.S. Army to carry the American flag
into battle.
In 1834 the privilege was awarded to American artillery units
only. The marine corps could not carry the flag until 1876–the
calvary in 1887. Before these dates only regimental colors were
taken to war.
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